COMPETITION RULES
T.R.A.M.P CHAMP SERIES
“BRIDGING THE GAP FOR THE FUTURE OF ACROBATIC SPORTS”
The Freestyle Trampoline Association has partnered with GRT and a host of trampoline parks around the world to bring the T.R.A.M.P CHAMP Series to the massive amount of #gtramp flippers who enjoy competitions.
The main focus of this Series is to offer a few select “golden tickets” for young athletes to attend the GTGamesUS, GTGamesEU or GTGamesANZ awarded to the winner of each event. Crowned the ‘TRAMP CHAMP’ we award them an automatic entry to the GTGames, the pinnacle competition event of the freestyle community. Therefore, we only have locations targeted for the Series in each region Europe, US and Australasia. These Games are the pinnacle of flipping competitions worldwide and the trampoline parks are the perfect feeder system to what is considered the best of the best showcase. These events are part of the Freestyle Trampoline Association, in partnership with GRT Network Inc.
See the athletes in action here at the 2017 GTGames - https://youtu.be/5NNZ-MAtRLE
While we organize and promote fun competitions for the Freestyle community we are also trying to encourage safer practices and awareness for safety for the young athletes who often flip unattended in their backyards. This is a feeder system for younger athletes who wish to start their competitive career in a fun and casual way. There are three categoreis, based on skill level; Beginner, Junior & Senior. Each category will have a limitation on how many rotations will be allowed.
GAME of T.R.A.M.P
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Athletes will be put into groups of 4 - 6 and assigned to a trampoline with a judge.
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A set time limit will be enforced to keep on schedule. To be determined at the event.
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Athletes try to one-up each other in a friendly game of “who can match the trick.” Each time an athlete is unable to land the skill they receive a letter.
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Athletes must call ‘landed’ or ‘not landed’ prior to the new set skill and as well as positions, number of bounces allowed etc. Skills deemed not landed means the athlete can land on their knees or back/rear-end. Hands touching the trampoline DO NOT count as landed.
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Each athlete will take a turn to set the next round to ensure all athletes have a chance to set. The judge at your trampoline will keep everyone on track as well as record letters of all athletes.
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Combinations of no more than 4 skills will be allowed unless agreed upon by entire group on that trampoline.
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Athletes must call ‘landed’ or ‘not landed’ prior to the new set skill and as well as positions, number of bounces allowed etc.
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Skills deemed not landed means the athlete can land on their knees or back/rear-end but hands touching the trampoline DO NOT count as landed. Judges will be assigned to a trampoline to keep the Game on schedule and record completed skills or assign letters. Judges have the final say if the
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Double Bouncing will NOT be allowed.
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Athletes who have the least number of letters when the time is up will be declared the winner by the judge assigned to their trampoline.
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The last athlete remaining from each trampoline who has accumulated the least amount of letters moves onto the Finals and competes for a top 3 finish in Junior or Senior.
GTGames COMPETITION RULES
THE GTGames is a 3 event global garden trampoline series started in 2017 by GRT to showcase the best #gtramp athletes in each continent; North America, Europe and Australasia. Each year, the FTA looks at online Instagram submissions using the GTGames hashtag to choose the best 50 athletes.
The following is a breakdown of the “competition” system of the GTGames presented by GRT. It is important to emphasize that the GTGames are not focused on analytical judging, but more as an overall impression, based on:
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Difficulty - How many flips and twists the athlete accomplishes.
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Execution - The level of accuracy and precision the athlete is able to maintain during the skills. Is it safe and controlled?
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Creativity - How unique are the athletes tricks compared to other athletes? Includes unique positions in the air and unique combinations.
It is important to note that this year the GTGames will be based on creating more publicity around the event and increasing the safety awareness level. We have carefully chosen a wide range of athletes from the hashtag submissions to compete in both junior and senior age groups.
Juniors will be from ages 11 to 14 and Seniors are 15 +
We are creating a new awareness for the G-Tramp community, not the actual determination of specific skill levels and quantifiable results comparing athletes. As the awareness grows different categories, styles of competition and opportunities will become available. Athletes must be invited by a panel of judges after submitting a video compilation of their best skills, showing safe landings, creativity and good skill development; using the hashtag #GTGamesUS202_, #GTGamesEU202_ or #GTGamesANZ202_ (the year of event in the hashtag).
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